dynamic island android mod
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dynamic island android mod
DEAD ISLAND StarvingZombies: THE DAY OF RECKONING (BETA VERISION) Fixed a glitch in Sophia's house where the player could walk outside the bathroom and into the void. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. Added a quick event for Lewis outlining Community Day. Pelican Town Lamps now turn on at 7pm instead of 8pm, to eliminate inconsistency with the way light is handled. (I'm still working on SVE 1.4!!! SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. Fixed some tiles on the IF2R sandbox layout. - - - - - - - - - - - - - - - - - - - - - - - - - -. Fixed an issue where Pam's upgraded house was glitched. Heavily reduced the amount of expressions players showcase during events. Fixed an issue where Pierre clipped into Caroline during community day. Olivia's schedule has received several changes. Fixed an issue where players got stuck during Shane's 4 heart event. 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Added 14 heart events for Sophia, Olivia, and Victor. Added a town shortcut near the IF2R shed. Disabled Marlon's 1 heart event. This will be removed in SMAPI 3.0. Added Eemie's Recolor! 10-20-2020: Fixed an issue where players triggered Leah's 8 heart event upon entering her cabin for the first time (sorry about that. Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. -Marlon's speech bubble, upon entering the adventurer guild, was off-center. They will be released soon. 09-19-2020: Fixed a bug where some players couldn't trigger Gunther's heart events. on GF with the sandbox configuration. Added back the "blanket" to the Egg Festival plaza. Susan's 10 heart event added odd crafting requirements for some objects. Added 10 heart dialogue for Victor and Olivia. Added support for custom greenhouses and farm caves for IF2R. Fixed an issue where ??? He also gazes at the river on the northern town bridge on Tuesday after closing up shop. Fixed several schedule clipping glitches. Greenhouse will now state it's in ruins and will be inaccessible until the player has fixed it via Joja or bundles. There were little "green pixels" to the right of the petbowl. Fixed an issue where forage at the abandoned community garden didn't spawn. Fixed an issue where uninvited SVE characters visited the island. Greenhouse tilesheets no longer have to be manually replaced. FIXED HEAD SPIN BUG, now Zombies can kick only in act 2,4 10-16-2020: Added shadows to the pet water bowl on IF2R. on rainy days. 09-12-2020: Fixed a bug where grandpa's shed questline wasn't working properly for farmhands. Go nuts. Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect. Removed three static trees on the Backwoods map. ^. Adjusted the damage of Neptunes Glaive. Added 26 new events. Fixed an issue where players couldn't obtain artifacts near Grandpa's Shed. Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). Custom map crashes and load issues have been fixed, both in singleplayer and multiplayer. Fixed clipping issues in Claire's 14 heart event if players took the Joja route. Changed the "New Fish" section graphic on the descriptions page. Fixed an issue where locational dialogue prevented players from placing crab pots on the dock near Willy's house. Added more forage types to Andy's like category. Fixed an issue where forage spawned in out of bound areas in Pelican Town. Players must now reach 2 hearts with Sophia before they can enter her bedroom. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Tone of player responses are more netural. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Touched up the world map to reflect all changes made. Slightly buffed forage spawns in Forest West. Fixed artifact spawn rates at Blue Moon Vineyard. Grampleton Fields has been removed and added to an optional download. Removed mentions of property taxes from all SVE events. It'll now correctly trigger in Pelican Town. Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. Increased hit points and damage. Added Sophia's grange display to the SDV fair. Fixed an issue where monsters, forage, and objects wouldn't spawn if players weren't using the standard farm. Added spouse patios on Grandpa's Farm and Immersive Farm 2 Remastered for Sophia, Victor, Olivia, and Claire. Edited Shane's 7 heart event to be more negative and indirect. He's unlocked after players donate 60 artifacts. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. Fixed the ambient sound effects in Morris' event when it was raining. The George Romero Mod was made in honor of George Romero, considered to be the "Father of Zombie Movies". Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. Fixed an issue where some SVE events were missing music. m390 vs m4.Import the device Fixed an issue where players with the New Fish mod only caught trash in SVE locations (mistake on my end). Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". !!! Fixed a clipping issue with Kent's schedule in Pelican Town. Fixed a couple glitched tiles on IF2R and on various maps. ?, and ???. Large objects and buildings will now cast realistic shadows. Fixed an issue where NPCs walked through the special orders billboard. If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory. !!!!!! Fixed an issue where players couldn't ride their horse back from Grampleton Fields. Fixed a bug where Alesia had a double in the Adventurer Guild. Free. Added compatibility for the Help Penny mod. The underbanked represented 14% of U.S. households, or 18. Added back Dynamic Tokens to IF2R. Fixed an issue where tidepools weren't passable during the moonlight jellies festival and night market. (Framework Mod) SMAPI is required for any of this to work. Reduced the idle/awkward pauses. meleeWeaponsDMGupdate Fixed an issue where mist didn't display on stormy days. This is a configurable option. Yep. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. Download "Summit Reborn", then download V1.0.10. He will now give the player the correct location of the cave instead of saying it's off to the west. (I just finished all of Victor's schedules and dialogue. XXXbunker.com is the biggest porn tube on the web with the largest selection of free full length porn videos and new videos added daily. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Fixed an issue where Leo vanished into the void once his treehouse was built. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). - Removed the "RemoveShed" configuration from IF2R. Removed the flower beds on the right side of Pierre's general store due to clipping into hardcoded sprites during Leah's art event. 10-18-2020: Fixed an issue where Dusty disappeared at town festivals. Fixed an issue where the game froze when players warped to Joja ???. Lance now visits the Ginger Island Resort if married to the player. Fixed glitched tiles and corrected the patching logic in the Adventurer Guild. Players can now invite Scarlett to the movie theater. Added a beach shortcut to Grampleton Fields. Balanced artifact spawn rates on custom maps. Made an official trailer for Stardew Valley Expanded: https://www.youtube.com/watch?v=yxRwU0mNZDI. Slightly increased knock back for the Diamond Wand. Redesigned the surrounding area of the IF2R greenhouse. On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. Nerfed forage spawns. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". (Uploaded a quick hot fix for the IF2R horse warp issue). Fixed an issue where Lance and Marlon mastered their chakra, allowing them to stand on water (specifically the mountain lake). Karmylla's Immersive Maps has been moved back to her page and is now a required download. Fixed an issue where players couldn't plant trees on certain grass tiles at Grampleton Fields. Fixed an issue where the Aurora Vineyard Junimo tablet didn't display light. Increased forage spawns at Junimo Woods (10 > 20). Added Victor and Sophia to the intervention events. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Remastered Calico Desert. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Players on the Android platform couldn't move in the farm cave and greenhouse. Fixed Marlon's event when it'd activate when it wasn't raining. Download APKPure APP to get the latest update of New Garry's mod Gmod and any app on Android. Fixed an issue where a tree at the railroad exploded into 1,000 sap players could pick up (I wish I was kidding about this). Feel free to enjoy your convenient and comfortable talks with many online users in Discord Mod APK Latest Version, by making use of the useful mobile app. Fixed an issue where grass, debris, and trees could grow in SVE spouse areas. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. 10-16-2020: Shearwater bridge is no longer locked off. Increased fiddlehead fern spawn chances in the Secret Woods during the summer season. Added "stone chest", "mini-obelisk", and "geode crusher" to the balanced crafting configuration. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Fixed an issue where players got stuck during the ??? Fixed an issue where Olivia clipped into the fireplace couch in Victor's 8 heart event. Lewis has received a new event, taking place at the mountain during spring, sunny weather. Community Center and Joja Warehouse completion events are now skippable. One of these maps is called "Forest West", located west of Cindersap Forest. Town East is fixed and now farmable! Fixed an issue where entering the summit map on a horse glitched the scenery. Improved animations and pacing in many events. He now plays Junimo Kart instead of JotPK in the arcade. Fixed an issue where the cherry blossom tree in the IF2R backyard was rendered invisible during the introduction cutscene. Remastered Susan's old 8 heart event to a 10 heart event. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. IDM Members' meetings for 2022 will be held from 12h45 to 14h30.A zoom link or venue to be sent out before the time.. Wednesday 16 February; Wednesday 11 May; Wednesday 10 August; Wednesday 09 November Fixed an issue where Claire's marriage dialogue didn't load into the game and she didn't return home from work. "RemoveFences" is now the old sandbox layout if players want to revert back to it. Added due to requests. Claire now returns home earlier when working at Joja Mart and married to the player, allowing players to converse with her at nighttime in the farmhouse on her work schedule days. 10-18-2020: Claire now appears in Harvey's aerobics event if players meet the required conditions. Added compatibility for Ran's Harvest Goddess. Added winter grass map properties to all exterior locations. Changed the abandoned community garden event triggers, making it easier to see once conditions are met. Xing110 "D" verision: Hardcore verision, 50% money loose when u die, (Did a ninja hot fix to fix a bus stop map load issue). Shearwater Bridge no longer needs to be overwritten. vendor didn't sell the right side of the "jagged boulder" decoration. Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. Some call the feature ingenious, some useless. The "town.xnb" file no longer needs to be replaced. 09-12-2020: Fixed a bug where Claire and Martin did not properly display their joja/theater sprites when inside. ), DeadIsland STARVING ZOMBIES Multiplayer ALL IN ONE, DeadIsland STARVING ZOMBIES MP ALL IN ONE(D ver. -Night and day tiles didn't display correctly in the following maps: town, town east, railroad, forest, beach, and blue moon vineyard. Fixed an issue where there was a stray tree shadow in the Joja takeover of Pelican Town. Players can now refill their watering cans at Marnie's crop field. Prop 30 is supported by a coalition including CalFire Firefighters, the American Lung Association, environmental organizations, electrical workers and businesses that want to improve Californias air quality by fighting and preventing wildfires and reducing air pollution from vehicles. Fixed an exploit where players could buy grampleton orange chicken from Gus and sell it back for profit. Buffed dagger damage and critical hit rate. Decreased Hero Elixir cost (10000g > 8000g), decreased attack buff (8 att > 6 att), and increased buff duration (3 min > 4 min). Log in to view your list of favourite games. Fixed an issue where one-time object spawns could reappear when updating SVE. Fixed an issue where players could experience Victor's 10 heart event even when they weren't dating him. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Detail similar to Sophia's house can be expected~. Lamp posts didn't work correctly in the Joja variant maps. I'm looking into making it compatible. Added Claire, Camilla, Isaac, Alesia, and Scarlett as 'antisocial NPCs'. Added "StrongerMonsters" as a configurable option (default = false). Fixed a parsing bug in Clint's boulder removal event. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. This change is necessary since new end-game weapons are introduced in Stardew Valley 1.5. Fixed an exploit where players could buy blue moon wine from Pierre and sell it back for profit. Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. Challenge Mode version of Director's Cut. Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. Added more greenery to the IF2R backyard. Fixed an issue where players couldn't fish up the pyramid decal in Calico Desert. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. Becomes visitable once certain conditions are met. She's now "neutral" when gifted vegetables and forage instead of disliking them. Removed the backwoods shortcut. Changed the earthquake message on summer year 1 day 3 to an explosion. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. Grampleton Fields is the largest map to date and is farmable (optional). "DeadIsland STARVING ZOMBIES Multiplayer".. "the D A Y of R E C K O N I N G" size fix update from 4.9 to DEAD ISLAND SZ the DAY of RECKONING:.. "T H O U S A N T S Z O M B I E S MOD" size fix update from 4.9 to 5.0final Little changes to THOUSANTS ZOMBIES MOD(changed littlebit bullet and melee dmg) IF SOMEONE DOWNLOAD THIS MOD, WRITE TO ME ON STEAM, and we play together Just added THOUSANTS zombies to "skull" spawns. Some locations have rare fish. ^. Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. THIS IS RIGHT PLACE! Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. Players are now able to prevent themselves from getting in trouble when dating Olivia and Victor with a rabbit's foot. Fixed an issue where players could clip into Lance's abs. As of now, this map is broken. On the 3rd, 10th, and 17th, when it isn't winter: she will visit the lounge room in the Seed Shop to read, visit the community garden, and visit the park. If players have glitched objects/debris where the shed is placed, they must install "No Clip" to obtain their items/remove debris. 10-16-2020: Coordinated with Pathoschild on an API fix (3.7.5) that'll prevent the community center, Joja Mart, and theater from glitching. 2022 This event is triggered from 12:00PM to 4:00PM, sunny weather, when the player has acheived 8 hearts with him. Fixed several typos and miscellaneous map tiling errors. Fixed weapon names being displayed as numbers. Revamped Community Day NPC schedules and Marlon's schedule.
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